These codes are for Halo 2 and once again all credit for these codes goes to www.gamefaqs.com.
Unlockables |
Multiplayer Map- Foundation via Xbox LiveBungie has decided to give the multiplayer map to anyone who signs
on via Xbox Live. You will be prompted with an update as soon as you try to sign on. The update will unlock the map, improve
support for 480p resolution display's, and speed up wait times in matchmaking.
Easter Eggs |
"Not Sid was here" Message in Coagulation In the multiplayer map Coagulation, go to the area with the three
trees. Enter the cave, and there should be two paths into the area with the water. Walk down the path to the left, and before
you fall into the water area, look at the wall to the left to find this text etched on the wall.
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"Why am I here?" Message in Beaver Creek This easter egg is very simple. Go to beaver creek. Run to
where the sniper rifle spawns. Jump up on to the ledge in front of you and push all of the rocks down. When you push the big
rock down loook at the wall that was behind of it. If you look carefully, you should see "Why am I here?" Scratched in to
the wall. (Note: if you can not see it then back away from the wall some and it should look much clearer.)
Angry Mode When you are the Master Chief trying to recover the index from the Prophet of Truth
on the Covenant Holy City go until you reach the first outdoor area with dirt and vegetation. Take a right as you enter this
room and run up to the wall past the gravity lift that leads up to the sniper point. Get on top of the wall by going up the
dirt mound on your left. Follow the wall until you reach the floating skull called "Angry". This skull makes enemies fire
at a faster rate.
Assassins Mode A skull similar to the one that activates blind mode can be
found if you Start on "regret". After the first lift ride (before the first underwater elevator), grenade jump from the front
awning of the lift to the ledge in front of you (the one with two turrets).
Grenade jump AGAIN onto the next ledge.
Make your way to the back of the building. On Easy, you'll only find the skull. On Legendary, however, 2 invisible Elites
carrying swords just shake their heads wildly, ignoring you completely.
Blind Mode At the beginning
of Outskirts jump on top of the light on top of the door with a crouch jump, then jump to the left platform. Turn to your
left and go down the long dark corridor and pick up the skull; it will say blind and your screen will flash black for a while.
In this mode you can not see your weapon, body, shields, ammo, or radar. To get rid of this feature use the following method:
1. Turn off your XBOX or Save and Quit. 2. Go to Campaign and select level and choose Cairo Station. 3. Skip the cinematics
and then Save and Quit. 4. Go Outskirt and your hud is back.
Catch Mode Right after u get out
of the sewers (Tunnel), there is a big area and 2 ghosts, kill every thing first, then go to the middle of it where u see
a arc that leads up onto a building, throw a grenade down and jump by it to get enough height to start climbing it. When you
get to the top take a left and hug the wall around the structure and the skull will be there.
Envy Mode On
the level "Delta Halo" on Legendary Difficulty, Progress until you reach the area during the "Push through the covenant held
ruins" where you have to clear a Landing Zone for the Pelican to drop weapons. You will know you are in the right area when
cortana says "they're pouring out of the center building". Anyway that area has Plasma turrets along its borders. A little
bit after the left side turret you will see the outline of a door in a wall, but the door has a solid rock slab in it and
a rock in front of it. Jump on the rock then jump to the ledge above the door then jump on the ledge to the left. Now jump
onto the building with the sealed door using grenades. Atop the building you will find two dancing elites and the "Envy Skull".
Pick up the envy skull and you will be able to use Active Camoflage like the Arbiter.
Famine Skull After
you get off of the slowly decending elevator in "The Oracle", you will come to a hallway where you see a handful of dead bodies.
Continue into the next room, and you will be on the second floor of a room that has windows. When you enter this room, look
to the right, and find the third pane of glass. It should be to the right of a wall that has some flood guts splattered on
it. Shoot out this window, and either window directly across the room. If you look below you will see a platform that has
four tall posts. On the far side of the room there is a column that is right in between the two windows, on the far side of
the room. Turn on your active camo, and jump to the center platform. Jump on either of the posts on the far side of the platform
and jump to the column between the windows. Make another jump through the window you shot out and make a left. Walk all the
way to the end and you'll find four flood elites convulsing on the floor, with the Famine skull in the middle of them. When
you have this skull all weapons will have less ammo.
Giant Soccer Ball It's on the level "Metropolis"
on any difficulty I do believe. Use the same method to get a Banshee through the tunnels as you would if you were getting
the Scarab Gun. (See the corresponding cheat for more details)
Now take your Banshee away from that half-dome thing and fly through the level using the same path you would as if you
were walking. Once you get to the highway where the Warthogs are fighting the Ghosts, keep flying straight toward the half-demolished
building. Fly into it and go to the bottom level. Behold! A giant soccer ball! It's great fun to mess around with, especially
if you have the Scarab gun.
Grunts Birthday Party Mode In the level Arbiter on Legendary.
Once you get to the first banshee section, fly immediately straight down all the way to the bottom of the map. In one of the
cracks where the large cylinders connect to the station. There will be a circle of grunts dancing around a skull. When you
pick up the skull; it will say Grunt Birthday Party on the screen. Now when you kill a enemy with a headshot, they will blow
up like a plasma grenade was stuck to them.
To get rid of this feature use the same method as the blind mode.
Hidden art gallery in the Limited
Edition DVD In the main menu of the bonus DVD, hold left for 10 seconds.Then you will be able to see the hidden
art gallery.
Iron Mode On the last Master Chief Level, on Legendary Difficulty, when you enter
the final Gravity Lift, look up. A skull will pass through you extemely quickly so you must start holding X a bit before you
actually pass it to grab hold of it. Once you grab the Iron Skull, Iron Mode will be activated. This skull causes you to go
back to the last checkpoint when you die in co-op mode.
Messages on the bomb If you play multiplayer
and hide with the bomb, then you probably have noticed this already. If you stand somewhere long enough, the mastercheif will
start to toss the bomb up and catch it. Eventually he will examine the bomb, and you can read what it says on the bottom.
One message is "goodbye" and another is "xoxoxoxo".
Midship bunny On the level Midship, go
to the top where the sword spawns. Now walk to the doorway which doesnt have a big roof. Look up and you should see an outline
of a bunny!
Mythic Mode In "Sacred Icon" there is a semi outdoor area which has the same type
of area right next to it. There is a large sentinal in front of each one. Go past this area and down the piston and you'll
be in a vary dark and dank flood infested area. There's a stack of 6 or 7 boxes as you enter the room. Use them to jump up
to the landing above. There are a handful of alcoves on your right hand side. The skull is in the third alcove, floating above
a dead human flood.
Posters at the Old Mambassa Crash landing *after Cairo* After you crash
land on Old Mambassa, you can see posters all around with the Master Chief from the demo and some grunt posters.
Rex-In
outskirts First start going torwards the blind skull way but when you go up there take a left instead of a right
and jump on the ledge, then crouch jump on top of another ledge (which would be right above the wreckage) then jump on the
ledge across the wreckage then continue the pathway intill you reach the area with the sword sticking out of the ground (It's
inside a broken rooftop), right next to it is a rock with the word REX written on it.
Sign on Zanzibar On
the beach on Zanzibar, you will see signs that say NO SWIMMING. Well, go to your xbox dashboard, go to the Settings, Clock,
and change every number you can to 7 , then pop Halo 2 back into your xbox and load it up. WARNING: Do not sign into XBoxLive,
it resets your clock. Now go to Split-Screen and start a game on Zanzibar. Go to the beach and look at the sign, it will mention
something is missing, and there is a bloody dog's head.
Sputnik Mode At the start of "Quarantine
Zone" turn directly around, and you should see a tunnel. Head down the tunnel and go straight until you exit it. Go straight
across the open area, and you'll come across a broken pipe tunnel on your right. Straight in front of you is a small ledge
running across the wall, above the green pit. Carefully get onto that small ledge and walk all the way to the end of the ledge
to find the Sputnik skull. In this mode explosion force and melee force is greater.
The Face of Chris On
the map Containment, get a sniper rifle and go anywhere where you can see the part of the Halo in the sky that's closest to
the Sun Base (the base with orange-yellow glowing buildings). Zoom in with the sniper on the part of the halo that's just
below where it begins to get dark. In the clouds you should be able to see the face of Chris Carney (grinning happily), one
of Bungie's developers.
Thunderstorm Mode On the level "Cario Station" on legendary, make your
way to the "Priority Shift" checkpoint. Progress until the room with mounted plasma turrets, right after the armory with the
Elites. Clear out this room, and get on the raised area with the plasma turret that is on the side of the wall where the window
curves. Look for two parallel beams on the ledge above. Climb up the supports for these beams and crouch jump up onto the
upper ledge, then onto the beams themselves. Walk in the direction you came from and there will be a small ledge sticking
out to the left, jump on it and pick up the Thunderstorm Skull from inside the trash container. This turns all Covenants into
their spec ops rank.
Unknown Skull At the begining "Armory" wait in the room until the Sarge
starts telling you to get into the elevator. You MUST wait for him to say "Would it help if I said please?" When he says this,
get into the elevator and go down to the tram. Get on the tram and face towards the INSIDE of the building. Press up against
the glass doors towards the inside of the building. You should hold 'X' down, and you should pick up the skull. It's on a
stack of green crates, near the end of the tram ride.
Weird Window Reflections on Headlong In
Headlong, grab a banshee and fly to the part of the level with water. On the same side as the Warthogs spawn, almost at the
end of the level itself, there are some windows. Look closely at them, they aren't reflecting the other side of the level,
but showing concept art for Halo 2. (A would-be human city at night)
Zanibar Computer Screen On
Zanzibar, after you open the gate the computer screen (used to open the gate) changes. When you zoom in on the words you can
read how to fix your computer and some other gags
Glitches |
Big MCThis is a glitch only performable in the multiplayer level Burial Grounds. You have to have at least
2 people (At least one of them being a spartan) and a Wraith. Have one person (spartan) stand over the position where the
Plasma Pistol (or other weapon according to weapon set) and make sure they are all the way up against the burning pillar.
Have the other person get in the Wraith tank. Get the person in the Wraith tank to boost into the person in front of the pillar.
If done correctly the person that was rammed will fall under the pillar. Then if you look up a giant sized MC in the colors
of the rammed person will appear out of the sky. The weapons they were carrying will also appear occasioanlly. Get
outside of Sanctuary
Go to the base with the waterfall that flows freely on top of it. Stand in the middle of
the base and look towards the sword spawn. From there, go past the turret and drop down to the spot where there is an arch
and 2 plasma grenades, and a rock on the other side. Now ram a warthog on top of the rock, and have 1 guy stand on top of
it. Face the base, and look up top. There is a little crack in the corner that you have to lunge to to get outside the map.
So what you do is face the guy from the base of the warthog, then crouch and hit A, X, and R at the same time. You should
lunge forward near the area of the crack. Keep trying until you get up. Once you are up, go through the crack all the way,
and then turn around so you are facing the mountains. Either grenade jump or lunge off someone else to get up to the mountain.
Then you can go exploring (its huge) Hold 3 Pistols!
First Go to a level that you can get three
pistols on, such as outskirts. Go pick up a pistol. Then swith to your second weapon and pick up dual weapon, such as two
smg's. Go to another pistol and press x to pick it up. Now you have a pistol in you secondary and first slots. Now you can
go pick up a third pistol and set it to your left hand(Press Y to do this). You can get up to 144 AMMO! with three 96 ammo
with the two and just 49 with one. Infinte Camo
After getting the envy skull go through a checkpoint
while in active cammo mode. To be safe use "reset to last checkpoint" so you can check if you did it right. Save and quit;
then turn off the xbox to remove the envy mode. When you reload your file you will find yourself with unlimited camo. Overloading
objects on the map
It is possible to overload certain objects in many of the Halo 2 Multiplayer Maps. By overloading
I mean removing it from the map altogether. You can overload most anything that is not actually connected to the map itself.
Please note that it seems that you will need at least 8 others for this to work. The easiest example is in Zanzibar. There
is a bridge that you can knock down to easily get to the sword on the large spinning wheel. Knock the bridge down and run
to the end where it is squared off. You and all your teammates should bunch up as close as possible in the corner and look
straight down at your feet. Make sure everyone is looking down and the bridge should overload and disappear. It will be gone
for the remainder of the game/round. You can also use this overloading glitch on Midship(on the floating platform) and Headlong(there
are two places in Headlong...the hanging construction beam and the hanging platform right next to the beam....however you
may need around 12 others to overload that platform). These are the ones I have seen myself but there may be others in other
maps so good luck hunting!! Skip tough Brute battle before the end boss
When you are flying
around in the Banshee during the final level when you are giving support to your ally. You can skip directly to the final
boss sequence if you are still in the Banshee after te door gets blown open. Fly to the right of the control centre building
and aim towards the bottom right and if you fly close enough you should get a white screen indicating that you have started
the cutscene. When it's over you will be at the final boss without fighting your way to him. Sword Jumping
This
trick allows you to lunge at an enemy with the sword from vastly greater distances than would normally be possible. The idea
is that when you zoom in with a scoped weapon and aim at an enemy from a close enough distance that the reticle turns red,
it will remain red for a split second after you switch weapons. If your second weapon is the sword and you lunge during this
split second window, it will behave as if you were locked on, and you will fly toward the enemy just as if you were lunging
from the sword's normal range.
Specifically, in order to perform this trick, zoom in on any enemy until the reticle of your weapon is red, and then (in
the default control scheme) hold Y, release it, and immediately press X and Right Trigger in quick succession. I don't know
why pressing X is necessary, but apparently it is. I had a good deal of trouble getting this trick to work at first, and the
bit of advice that finally helped me to get it right was to slide your finger from Y to X, and then press the Right Trigger
as quickly as possible (almost simultaneous with X). While you're flying through the air, you can press A to jump even higher.
It may be difficult to grasp from the description, but once you succeed and then practice for a bit to get the feel, I can
attest that it becomes much more routine. Any scoped weapon—even the 10x zoom on the sniper rifle!—will work,
as long as you're close enough to turn the aiming reticle red.
In my experience, this maneuver is useful not so much as a direct attack, but as a method for crossing open ground quickly
or surmounting obstacles, allowing for a number of interesting shortcuts.
Unlimited Invisibility Here
is a way to get unlimited invisibility that doesn't turn off when you fire/melee, etc. Go to the Delta Halo level on legendary
mode, and get the skull of envy. Now, go to the level you want to have unlimited invisibility on. When the level starts, immediatly
press the white button to activate the camo. Now, to be sure you did it right, revert to the last checkpoint. If you aren't
cloaked, then try again. The goal here is to be cloaked when the game saves a checkpoint. When you get that done, Save and
Quit, then restart your console, and resume your game. Now, you will be cloaked, and you will be able to shoot ,etc without
decloaking.
Unlimited Sword Ammo You can do this in any two-part Campaign missions (i.e. Outskirts
and Metropolis). If you finish the first level of the two-part mission with a sword with no ammo, you'll start the next level
with a sword that has unlimited ammo. Though the sword doesn't show up when you arm it, it still makes all of the sound effects
and acts exactly like a normal sword.
Secrets |
Banshee In The Control Room To get a Banshee inside the room where you fight Tartarus first get a Banshee.
After the Scarab destroys the front door fly inside and go straight up as soon as you enter. It's easy to navigate to the
next door, get out of your Banshee and make the door open, then get back in your Banshee and fly through. Once the Brutes
come through the next door you can kill them or fly past them, but it is important that you are not in your Banshee when the
cut scene starts to make sure it is there when you walk back.
| | Changing
Split Screen Type
The multiplayer split screen type is determined by the video settings on the Xbox dashboard.
For Horizontal split screen, the Xbox must be in fullscreen mode. For Vertical split screen, the Xbox must be in widescreen
mode. Get a Scarab Gun
This is done on the level Metropolis and is easiest when done on Co-op.
When you start out, cross the bridge. Take out every enemy and even your marines. When you're near the end, Cortana will say
something about a "Welcome Party". Three Banshees and a few ghosts will appear. Take them all out. Then 2 Wraiths and 2 Banshees
will appear. Take out both Wraiths, and only one Banshee. Have Player 1 continue through the tunnel, but have Player 2 stay
outside and distract the Banshee. Once Player 1 reaches the area with the circular opening (a Jackal with a Beam rifle is
present), take out the Jackal and head back to where Player 2 is.
Here is the hard part. Get the Banshee to follow both players into the tunnel. Do not board it yet! The first few times
it will come at you and fly back out, but stay where you are. It should come back after you. (If it doesn't, go back outside
and try again). Eventually, you'll have to get it over two road blocks. Once it is past the second one, have both players
stand near the entrance of the room where Player 1 took out the Jackal. It should fly at you and get stuck. Shoot off both
of its wings so it can fit thru. Have Player 1 walk slowly in front of the Banshee, making it follow him. Player 2 should
be behind it, gently pushing it. Take it to the left and get ready to board it. As soon as you hit the checkpoint, the Elite
in the Banshee will disappear. You only have about a second to get in before the Banshee also disappears. Both players should
press X quickly. If done right, one of the players will be driving the Banshee!
Take it outside and directly up. Very high in the sky are two skyscrapers with two bridges connecting them. In the middle
of the bridge closest to you, there is something that looks like a plasma rifle. It's actually a Scarab gun! It has infinite
ammo, so have fun. Just don't aim at the ground.....
Skip Banshee Flight in the level "Arbitor"! When
you first get to fly the banshee, zoom towards the tower to your right. When you get closer, a nav-point will appear. Go to
it and the game will automatically advance to that spot in the story. By doing this, you've skipped the grueling 20 minute-long
Banshee flight. On the downside, however, you don't have much of a chance to grab a Fuel Rod Cannon.
Skip
fight around the Delta Halo tower After the cutscene with the hologram regret telling you how he will start the
ring in Delta Halo, continue until you see a crate. Then jump on it, then onto the legde. walk around until it loads the checkpoint.
You will have skiped the battle.
skip half of outskirts (From the beginning of the level where
Master Cheif is alittle dazed) Go straight out the door in front of you that leads to the street. kill the grunts and take
out the sheild baring jackels. Head down the street towards the two dead ends. Look on your right and you will see two alley
ways that will connect to each other in this little sort of "room" in the alley. Go into that room and look back towards the
street. You will see a dirt mound that is in one of the corners. Get on the dirt mound and grenade jump up to the next ledge.
Look left you will see another ledge (top of a building) you should be able to jump right up to the ledge ,but probably not
on the first try. When you are on the building you can continue jumping from building to building all of the way through sniper
alley. Once you reach the building that says "Zanzibar" on it is the point were you cannot get any farther using this way.
Once you are on the first building walk over to the edge of the building that faces the street. Look right and jump onto
the building next to you. Keep working your way back and try to stay as close as you can to that side. You will eventually
come to the free part of the level where if you look right you will see a Pelican come. If you had to look fight to see the
pelican you are on the left side of the freeway. if you had to look left to see the pelican you are on the right side of the
freeway. If you are on the left side of the free way go left until you see a street (on your right side) that is torn up and
the end it looks like. Jump off of the freeway into that street and you can walk over the damaged part of the sreet ( a hillish
type thing) And that will put you at the building that says "Zanzibar" on it. If you were on the side of the right side of
the freeway then crouch jump onto the buildings in front of you. Look on your right you will see a place were the height of
the roofs drop and a certain roof is orange and red. If you don't see it go right and alittle bit forward until you find it.
jump straight on to the roof. If you jump onto the slanted part an invisible barrier will block you from going up. once you
are on the building go up the little slanted area (make sure it is the up hill one) You will see two airvent/airconditioning
unit things on the roof jump on one of them and onto the next building. head straightyou will see the building that says "Zanzibar"
on it. It is a good idea to kill the covenet below before jumping down. Then it is back to the normal level.
Skip
Sniper Alley! Level: Outskirts How To: Once you have killed The first hunter pair at the start of the level
walk through the hole in the wall they created. walk through and look around. there should a destroyed wall to the left of
you. jump on to it and make your way upward by carrying on jumping upwards, crouch jumping when nessasery. you should eventually
reach the roof tops (it may take a while to find and/or reach). from here head toward the left hand side part of the roof
tops. you should see part of the destroyed highway that the first pelican flys along once it has picked up the sgt. jump onto
this highway and walk across it. at the other side you should see a slope and in the distance the hotel where the next group
of marines are pinned down. jump off the hight way and walk up this slope to reach the hotel skipping the sniper alley.
Two
hidden swords on Halo Delta and a fight to skip. On Halo Delta, get to the structure where you can't go any farther
with the tank. As you enter into the area, go left up the ramp and then up the little ramp until you come to the large block
butted up against the wall. This is where you jump up to get to the Envy Skull (consult for more detail). There is a secret
entrance behind this large cube.
I found the easiest way to move it was with the tank, although grenades do the trick just as well. You can drive the tank
up there with a little patience. Aim at the WALL to the left of the stone, The explosion with slowly move the stone out of
the way. Once the path is clear, walk up the dark ramp and there will be two dead grunts and two swords. There is also a high
ledge in the next room that you can grenade jump up to, and then frag grenade jump up one more level -- allowing you to skip
the fight inside the structure.
LIKE I SAID EARLYER, ALL CREDIT FOR THESE CODES GOES TO www.gamefaqs.com
The Game Master
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